Expansions
Multiple expansions are available, bundling Nornfeld’s settings and subclasses into cohesive packages that seamlessly integrate with existing campaigns. Each setting introduces rich continents teeming with diverse cultures, unique ecosystems, and intricate histories waiting to be explored. Players can delve into compelling storylines, encounter formidable creatures, and navigate complex political landscapes that bring the world to life. Whether you are seeking epic quests, detailed worldbuilding, or innovative character options, Nornfeld provides a rich foundation for limitless adventure.
Astronomer's Guide to Extraterrestrial Travel
Astronomy is the study of celestial bodies, space, and everything beyond planet Terrus. It concerns itself not only with stars, moons, and planets, but also with the invisible forces that bind them together. It is a science that explores gravity, light, the vacuum of space, and the vast galaxy that lies beyond the Ausarian Expanse.
Fillumir's Guide to the Feywild
The Feywild is a bewildering and vibrant reflection of the Material Plane, a realm where emotion, magic, and imagination shape reality itself. Landscapes shift with whim and wonder–towering crystal-clear rivers wind through endless emerald forests, twilight meadows glow beneath perpetual sunsets, and ancient groves whisper secrets older than mortal memory.
Survivor's Guide to Morgenfell
Three kingdoms agree on one thing: magic is the ruin of society. Since the Arcane Dictum has been issued in the year 217 after the great massacre, magic and everything related to it is strictly prohibited anywhere and everywhere across the vast lands of Morgenfell.
2024 Subclasses
While the content of Nornfeld is primarily designed for compatibility with Dungeons & Dragons 5th Edition, care has been taken to ensure that portions of the material remain usable for groups adopting updated rulesets. Select subclasses have been revised to align with the mechanical changes and design philosophy introduced in Dungeons & Dragons 2024 revision, allowing players to integrate newer character builds without sacrificing balance or thematic cohesion.
These adaptations focus on preserving the spirit and narrative identity of each class while refining features, progression paths, and subclass structures to match the updated system standards. Where necessary, terminology and rule interactions have been clarified to reduce ambiguity at the table, ensuring smoother gameplay for both players and Dungeon Masters.
Fey Sorcery
Your innate magic comes from the distant realms of the Feywild. You might trace your lineage to an entity from that place, or perhaps you were exposed to its energy and transformed by it.
Mirage Dancer
Mirage Dancers are initiates of an esoteric desert tradition, where light and motion blur the boundary between the real and the imagined. Their training begins not with the blade, but with the body–learning to move as the dunes shift and the air shimmers, until every step becomes an act of deception.
Thing of the Hollow Patron
The Thing of the Hollow is not a distant cosmic will, but a living presence that coils through caverns, roots itself in mountain bones, and listens through the trembling earth.
World Map
Nornfeld’s world map.
