You have made a pact with a devil from the Nine Hells, a master of contracts and corruption who trades power for obedience. Devils are patient and calculating, offering strength and arcane knowledge in exchange for loyalty and the slow erosion of mortal will.

Warlocks bound to such patrons often bear subtle marks of their infernal bond—eyes that glint like embers, a voice that echoes with unnatural confidence, or the faint scent of brimstone that follows their steps. Their magic burns with disciplined fury, and their words carry the weight of temptation. Whether you seek to rise through infernal ranks or to outwit your patron and seize its power for yourself, your path is one of fire, deception, and ambition.

Expanded Spell List

The Devil lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Spell Level Spells
1st Bane , Burning Hands
2nd Blindness/Deafness , Scorching Ray
3rd Bestow Curse , Fireball
4th Greater Invisibility , Wall of Fire
5th Dominate Person , Mislead

Shapechanger

Starting at 1st level, you can use your action to polymorph into a beast form that resembles a rat, a raven, or a spider.

The transformation lasts for 10 minutes, or until you drop to 0 hit points or die. You assume the hit points of your new form. When you revert to your normal form, you return to the number of hit points you had before the transformation. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form.

Your game statistics are replaced by the statistics of your new form, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. Your gear melds into the new form. You can’t activate, use, wield, or otherwise benefit from any of your equipment. You do not retain the benefit of any features from your class, race, or other source and cannot use them until you change back.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Speak of the Devil

Starting at 6th level, you can use your action to recite an infernal incantation and transform into a devil from the Nine Hells. The devil’s type must be of a challenge rating equal to or lower than half your warlock level (rounded down), such as a bearded devil.

The transformation lasts for 1 minute, or until you drop to 0 hit points or die. You assume the hit points of your new form. When you revert to your normal form, you return to the number of hit points you had before the transformation. If you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form.

Your game statistics are replaced by the statistics of your new form, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. When you transform, you choose whether your equipment falls to the ground, merges into the new form, or is worn by it. Worn equipment functions as normal. You do not retain the benefit of any features from your class, race, or other source and cannot use them.

Once you use this feature, you can’t use it again until you finish a long rest.

Devilish Wings

Starting at 10th level, as a bonus action, you can cause devilish wings to sprout from your back. The wings last for 1 hour or until you dismiss them (no action required). For the duration, you have a fly speed of 60 feet. Once you use this feature, you can’t use it again until you finish a short or long rest.

Hellish Resistance

Starting at 14th level, you have resistance to cold and fire damage. Additionally, you have advantage on saving throws against spells and other magical effects.