Basic Rules

Armor Class 10 (Dex)

Hit Points 9 (2d8)

Speed walk 30 ft.

STR DEX CON
10 (0) 10 (0) 10 (0)
INT WIS CHA
10 (0) 14 (+2) 11 (0)

Saving Throws

Skills Medicine +4, Religion +2

Senses Passive Perception 12

Languages any one language (usually Common)

Challenge 0.25 (50 XP)

Proficiency Bonus +2

Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.