Armor Class 15 (Natural), 17 (Armor)
Hit Points 39 (6d8+12)
Speed walk 30 ft.
STR | DEX | CON |
17 (+3) | 12 (+1) | 15 (+2) |
INT | WIS | CHA |
12 (+1) | 13 (+1) | 10 (0) |
Saving Throws CON +4
Skills
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Passive Perception 11
Languages Ignan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
Heated Body. A creature that touches the azer or hits it with a melee attack while within 5 ft. of it takes 5 (1d10) fire damage.
Heated Weapons. When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
Illumination. The azer sheds bright light in a 10-foot radius and dim light for an additional 10 ft..
Actions
Warhammer. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.