Basic Rules

Armor Class 12 (Dex)

Hit Points 7 (2d6)

Speed walk 10 ft., fly 60 ft.

STR DEX CON
6 (-2) 14 (+2) 10 (0)
INT WIS CHA
3 (-4) 14 (+2) 5 (-3)

Saving Throws

Skills Perception +4

Senses Passive Perception 14

Languages

Challenge 0.125 (25 XP)

Proficiency Bonus +2

Traits

Keen Sight. The hawk has advantage on Wisdom (Perception) checks that rely on sight.

Pack Tactics. The hawk has advantage on an attack roll against a creature if at least one of the hawk’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.