Basic Rules

Armor Class 17 (Natural)

Hit Points 52 (8d8+16)

Speed walk 30 ft., burrow 15 ft., fly 60 ft.

STR DEX CON
17 (+3) 10 (0) 15 (+2)
INT WIS CHA
12 (+1) 11 (0) 15 (+2)

Saving Throws DEX +2, CON +4, WIS +2, CHA +4

Skills Perception +4, Stealth +2

Damage Immunities Lightning

Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages Draconic

Challenge 3 (700 XP)

Proficiency Bonus +2

Traits

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 3 (1d6) lightning damage.

Lightning Breath (Recharge 5-6). The dragon exhales lightning in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (4d10) lightning damage on a failed save, or half as much damage on a successful one.