Armor Class 11 (Natural)
Hit Points 11 (2d8+2)
Speed walk 40 ft.
STR | DEX | CON |
13 (+1) | 11 (0) | 12 (+1) |
INT | WIS | CHA |
2 (-4) | 9 (-1) | 5 (-3) |
Saving Throws
Skills
Senses Passive Perception 9
Languages
Challenge 0.25 (50 XP)
Proficiency Bonus +2
Traits
Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 3 (1d6) slashing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Relentless (1/short rest). If the boar takes 7 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.