Armor Class 11 (Dex)
Hit Points 27 (6d6+6)
Speed walk 20 ft., fly 40 ft.
STR | DEX | CON |
6 (-2) | 12 (+1) | 12 (+1) |
INT | WIS | CHA |
2 (-4) | 13 (+1) | 5 (-3) |
Saving Throws
Skills
Senses Darkvision 60 ft., Passive Perception 11
Languages
Challenge 0.5 (100 XP)
Proficiency Bonus +2
Traits
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified. On a failed save, the creature begins to turn to stone and is restrained. It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure, the creature is petrified for 24 hours.