Basic Rules

Armor Class 12 (Dex)

Hit Points 13 (2d10+2)

Speed walk 30 ft., swim 30 ft.

STR DEX CON
15 (+2) 14 (+2) 12 (+1)
INT WIS CHA
1 (-5) 10 (0) 3 (-4)

Saving Throws

Skills

Senses Blindsight 10 ft., Passive Perception 10

Languages

Challenge 0.25 (50 XP)

Proficiency Bonus +2

Traits

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.

Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the snake can’t constrict another target.