Armor Class 12 (Natural)
Hit Points 19 (3d10+3)
Speed walk 20 ft., swim 20 ft.
STR | DEX | CON |
15 (+2) | 10 (0) | 13 (+1) |
INT | WIS | CHA |
2 (-4) | 10 (0) | 5 (-3) |
Saving Throws
Skills Stealth +2
Senses Passive Perception 10
Languages
Challenge 0.5 (100 XP)
Proficiency Bonus +2
Traits
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target