Armor Class 15 (Natural)
Hit Points 13 (3d8)
Speed walk 30 ft., swim 30 ft.
STR | DEX | CON |
13 (+1) | 15 (+2) | 11 (0) |
INT | WIS | CHA |
1 (-5) | 9 (-1) | 3 (-4) |
Saving Throws
Skills Stealth +4
Senses Blindsight 30 ft., Passive Perception 9
Languages
Challenge 0.125 (25 XP)
Proficiency Bonus +2
Traits
Amphibious. The crab can breathe air and water.
Actions
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, and the target is grappled (escape DC 11). The crab has two claws, each of which can grapple only one target.