Basic Rules

Armor Class 12 (Dex)

Hit Points 45 (6d10+12)

Speed walk 50 ft.

STR DEX CON
16 (+3) 14 (+2) 14 (+2)
INT WIS CHA
2 (-4) 12 (+1) 7 (-2)

Saving Throws

Skills Perception +3

Senses Passive Perception 13

Languages

Challenge 1 (200 XP)

Proficiency Bonus +2

Traits

Rampage. When the hyena reduces a creature to 0 hit points with a melee attack on its turn, the hyena can take a bonus action to move up to half its speed and make a bite attack.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.