Armor Class 13 (Natural)
Hit Points 126 (11d12+55)
Speed swim 50 ft.
STR | DEX | CON |
23 (+6) | 11 (0) | 21 (+5) |
INT | WIS | CHA |
1 (-5) | 10 (0) | 5 (-3) |
Saving Throws
Skills Perception +3
Senses Blindsight 60 ft., Passive Perception 13
Languages
Challenge 5 (1800 XP)
Proficiency Bonus +3
Traits
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.