Basic Rules

Armor Class 10 (Dex)

Hit Points 22 (3d10+6)

Speed walk 10 ft., fly 60 ft.

STR DEX CON
15 (+2) 10 (0) 15 (+2)
INT WIS CHA
6 (-2) 12 (+1) 7 (-2)

Saving Throws

Skills Perception +3

Senses Passive Perception 13

Languages understands Common but can't speak

Challenge 1 (200 XP)

Proficiency Bonus +2

Traits

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.