Basic Rules

Armor Class 13 (Dex)

Hit Points 9 (2d8)

Speed walk 40 ft.

STR DEX CON
11 (0) 16 (+3) 10 (0)
INT WIS CHA
4 (-3) 12 (+1) 5 (-3)

Saving Throws

Skills Perception +3, Stealth +5

Senses Darkvision 60 ft., Passive Perception 13

Languages

Challenge 0.125 (25 XP)

Proficiency Bonus +2

Traits

Keen Hearing and Smell. The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.