Armor Class 15 (Armor)
Hit Points 7 (2d6)
Speed walk 30 ft.
STR | DEX | CON |
8 (-1) | 14 (+2) | 10 (0) |
INT | WIS | CHA |
10 (0) | 8 (-1) | 8 (-1) |
Saving Throws
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 0.25 (50 XP)
Proficiency Bonus +2
Traits
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.