Basic Rules

Armor Class 13 (Natural)

Hit Points 105 (10d12+40)

Speed walk 40 ft.

STR DEX CON
21 (+5) 8 (-1) 19 (+4)
INT WIS CHA
5 (-3) 9 (-1) 6 (-2)

Saving Throws

Skills Perception +2

Senses Passive Perception 12

Languages Giant

Challenge 5 (1800 XP)

Proficiency Bonus +3

Traits

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.