Armor Class 12 (Dex)
Hit Points 45 (6d10+12)
Speed swim 40 ft.
STR | DEX | CON |
18 (+4) | 13 (+1) | 15 (+2) |
INT | WIS | CHA |
1 (-5) | 10 (0) | 4 (-3) |
Saving Throws
Skills Perception +2
Senses Darkvision 30 ft., Passive Perception 12
Languages
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.