Basic Rules

Armor Class 12 (Natural)

Hit Points 90 (12d12+12)

Speed swim 60 ft.

STR DEX CON
19 (+4) 10 (0) 13 (+1)
INT WIS CHA
3 (-4) 12 (+1) 7 (-2)

Saving Throws

Skills Perception +3

Senses Blindsight 120 ft., Passive Perception 13

Languages

Challenge 3 (700 XP)

Proficiency Bonus +2

Traits

Echolocation. The whale can’t use its blindsight while deafened.

Hold Breath. The whale can hold its breath for 30 minutes

Keen Hearing. The whale has advantage on Wisdom (Perception) checks that rely on hearing.

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 21 (5d6 + 4) piercing damage.