Armor Class 14 (Natural)
Hit Points 68 (8d10+24)
Speed walk 30 ft., fly 50 ft.
STR | DEX | CON |
17 (+3) | 16 (+3) | 17 (+3) |
INT | WIS | CHA |
7 (-2) | 12 (+1) | 8 (-1) |
Saving Throws
Skills
Senses Darkvision 60 ft., Passive Perception 11
Languages
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits
Tail Spike Regrowth. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest.
Actions
Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Tail Spike. Ranged Weapon Attack: +5 to hit, range 100/200 ft., one target. Hit: 7 (1d8 + 3) piercing damage.