Armor Class 12 (Dex)
Hit Points 5 (1d8+1)
Speed walk 40 ft.
STR | DEX | CON |
13 (+1) | 14 (+2) | 12 (+1) |
INT | WIS | CHA |
3 (-4) | 12 (+1) | 7 (-2) |
Saving Throws
Skills Perception +3
Senses Passive Perception 13
Languages
Challenge 0.125 (25 XP)
Proficiency Bonus +2
Traits
Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.