Armor Class 15 (Armor)
Hit Points 9 (2d8)
Speed walk 30 ft.
| STR | DEX | CON |
| 11 (0) | 12 (+1) | 11 (0) |
| INT | WIS | CHA |
| 12 (+1) | 14 (+2) | 16 (+3) |
Saving Throws
Skills Deception +5, Insight +4, Persuasion +5
Senses Passive Perception 12
Languages any two languages
Challenge 0.125 (25 XP)
Proficiency Bonus +2
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.