Basic Rules

Armor Class 13 (Natural)

Hit Points 59 (7d10+21)

Speed walk 40 ft.

STR DEX CON
20 (+5) 12 (+1) 17 (+3)
INT WIS CHA
3 (-4) 12 (+1) 7 (-2)

Saving Throws

Skills Perception +3

Senses Darkvision 60 ft., Passive Perception 13

Languages

Challenge 3 (700 XP)

Proficiency Bonus +2

Traits

Keen Sight and Smell. The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.

Actions

Multiattack. The owlbear makes two attacks: one with its beak and one with its claws.

Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.

Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.