Armor Class 13 (Dex)
Hit Points 1 (1d4-1)
Speed swim 40 ft.
STR | DEX | CON |
2 (-4) | 16 (+3) | 9 (-1) |
INT | WIS | CHA |
1 (-5) | 7 (-2) | 2 (-4) |
Saving Throws
Skills
Senses Darkvision 60 ft., Passive Perception 8
Languages
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits
Blood Frenzy. The quipper has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Water Breathing. The quipper can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 piercing damage.