Basic Rules

Armor Class 17 (Natural)

Hit Points 75 (10d8+30)

Speed walk 30 ft., climb 30 ft., fly 60 ft.

STR DEX CON
19 (+4) 10 (0) 17 (+3)
INT WIS CHA
12 (+1) 11 (0) 15 (+2)

Saving Throws DEX +2, CON +5, WIS +2, CHA +4

Skills Perception +4, Stealth +2

Damage Immunities Fire

Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14

Languages Draconic

Challenge 4 (1100 XP)

Proficiency Bonus +2

Traits

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 3 (1d6) fire damage.

Fire Breath (Recharge 5-6). The dragon exhales fire in a 15-foot cone. Each creature in that area must make a DC l3 Dexterity saving throw, taking 24 (7d6) fire damage on a failed save, or half as much damage on a successful one.