Armor Class 12 (Natural)
Hit Points 22 (4d8+4)
Speed swim 40 ft.
STR | DEX | CON |
14 (+2) | 13 (+1) | 13 (+1) |
INT | WIS | CHA |
1 (-5) | 10 (0) | 4 (-3) |
Saving Throws
Skills Perception +2
Senses Blindsight 30 ft., Passive Perception 12
Languages
Challenge 0.5 (100 XP)
Proficiency Bonus +2
Traits
Pack Tactics. The shark has advantage on an attack roll against a creature if at least one of the shark’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.