Basic Rules

Armor Class 11 (Natural)

Hit Points 45 (6d10+12)

Speed walk 40 ft.

STR DEX CON
21 (+5) 8 (-1) 15 (+2)
INT WIS CHA
2 (-4) 12 (+1) 6 (-2)

Saving Throws

Skills

Senses Passive Perception 11

Languages

Challenge 2 (450 XP)

Proficiency Bonus +2

Traits

Charge. If the rhinoceros moves at least 20 ft. straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) bludgeoning damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Actions

Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.