Basic Rules

Armor Class 13 (Armor)

Hit Points 13 (2d8+4)

Speed walk 30 ft.

STR DEX CON
10 (0) 14 (+2) 15 (+2)
INT WIS CHA
6 (-2) 8 (-1) 5 (-3)

Saving Throws

Skills

Damage Vulnerabilities Bludgeoning

Damage Immunities Poison

Condition Immunities Poisoned, Exhaustion

Senses Darkvision 60 ft., Passive Perception 9

Languages understands all languages it spoke in life but can't speak

Challenge 0.25 (50 XP)

Proficiency Bonus +2

Traits

Actions

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.