Armor Class 12 (Dex)
Hit Points 37 (5d10+10)
Speed walk 40 ft.
STR | DEX | CON |
17 (+3) | 15 (+2) | 14 (+2) |
INT | WIS | CHA |
3 (-4) | 12 (+1) | 8 (-1) |
Saving Throws
Skills Perception +3, Stealth +6
Senses Darkvision 60 ft., Passive Perception 13
Languages
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.