Armor Class 12 (Armor)
Hit Points 11 (2d8+2)
Speed walk 30 ft.
STR | DEX | CON |
13 (+1) | 11 (0) | 12 (+1) |
INT | WIS | CHA |
8 (-1) | 11 (0) | 8 (-1) |
Saving Throws
Skills
Senses Passive Perception 10
Languages any one language
Challenge 0.125 (25 XP)
Proficiency Bonus +2
Traits
Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 ft. of the creature and the ally isn’t incapacitated.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.