Basic Rules

Armor Class 13 (Natural)

Hit Points 136 (13d12+52)

Speed walk 50 ft.

STR DEX CON
25 (+7) 10 (0) 19 (+4)
INT WIS CHA
2 (-4) 12 (+1) 9 (-1)

Saving Throws

Skills Perception +4

Senses Passive Perception 14

Languages

Challenge 8 (3900 XP)

Proficiency Bonus +3

Traits

Actions

Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can’t make both attacks against the same target.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the tyrannosaurus can’t bite another target.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.