Basic Rules

Armor Class 17 (Armor)

Hit Points 58 (9d8+18)

Speed walk 30 ft.

STR DEX CON
16 (+3) 13 (+1) 14 (+2)
INT WIS CHA
10 (0) 11 (0) 10 (0)

Saving Throws

Skills Athletics +5, Perception +2

Senses Passive Perception 12

Languages any one language (usually Common)

Challenge 3 (700 XP)

Proficiency Bonus +2

Traits

Actions

Multiattack. The veteran makes two longsword attacks. If it has a shortsword drawn, it can also make a shortsword attack.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.