Armor Class 11 (Dex)
Hit Points 19 (3d10+3)
Speed walk 60 ft.
STR | DEX | CON |
18 (+4) | 12 (+1) | 13 (+1) |
INT | WIS | CHA |
2 (-4) | 12 (+1) | 7 (-2) |
Saving Throws
Skills
Senses Passive Perception 11
Languages
Challenge 0.5 (100 XP)
Proficiency Bonus +2
Traits
Trampling Charge. If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the horse can make another attack with its hooves against it as a bonus action.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.