Basic Rules

Armor Class 13 (Dex)

Hit Points 1 (1d4-1)

Speed walk 30 ft.

STR DEX CON
3 (-4) 16 (+3) 8 (-1)
INT WIS CHA
2 (-4) 12 (+1) 3 (-4)

Saving Throws

Skills Perception +3, Stealth +5

Senses Passive Perception 13

Languages

Challenge 0 (10 XP)

Proficiency Bonus +2

Traits

Keen Hearing and Smell. The weasel has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.