Armor Class 13 (Natural)
Hit Points 26 (4d10+4)
Speed walk 50 ft.
STR | DEX | CON |
16 (+3) | 13 (+1) | 13 (+1) |
INT | WIS | CHA |
7 (-2) | 11 (0) | 8 (-1) |
Saving Throws
Skills Perception +4
Senses Darkvision 60 ft., Passive Perception 14
Languages Goblin, Worg
Challenge 0.5 (100 XP)
Proficiency Bonus +2
Traits
Keen Hearing and Smell. The worg has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.