Basic Rules

Armor Class 8 (Dex)

Hit Points 22 (3d8+9)

Speed walk 20 ft.

STR DEX CON
13 (+1) 6 (-2) 16 (+3)
INT WIS CHA
3 (-4) 6 (-2) 5 (-3)

Saving Throws WIS +0

Skills

Damage Immunities Poison

Condition Immunities Poisoned

Senses Darkvision 60 ft., Passive Perception 8

Languages understands all languages it spoke in life but can't speak

Challenge 0.25 (50 XP)

Proficiency Bonus +2

Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5+the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.