Hum, hum, low and calm,
Slowly, feel the beating drum;
Listen, each and every pound,
Hear the rumbling, heavy sound,
Feel it coursing through your blood,
See the ripples in the mud;
The sun is rising, time has come.
Feel the beating of the drum!
Squat and Strong
Mauvians have a short, broad build. Their skin is leathery, almost hide-like, and its color ranges from deep indigo to slate grey, matching the flora and fauna on Albaxia. Their hair grows in dark violet or jet black dreadlocks, and their eyes have slit-shaped, feline pupils and amber colored irises. Their ears are large and cupped forward, capable of capturing vibrations in the ground, and they have no visible nose bridge, just wide slit nostrils.
Albaxian Natives
Mauvians are the dominant species on Albaxia. They can drink the Nectar found on Albaxia because their digestive system has evolved to distill the water from it, excreting the toxic sludge afterwards. They are used to breathing Krypton, and thus their movements have a calm, flowing slowness to them. Their eyes struggle to see shades of blue, but have adapted to distinguish between different shades of orange, purple, red and infrared.
They have a distinct sleep cycle revolving around the extreme temperatures of the Albaxian day cycle. They sleep during the hottest 10-12 hours of the day and the coldest 10-12 hours of the night, staying awake for around 60 hours at a time.
Terrestrial Distress
If a mauvian found themselves inside a terrestrial atmosphere which lacks Krypton, they would experience restlessness. They would feel jittery, impatient, and a little anxious. Albaxia has a dense atmosphere, and the thin terrestrial air would not offer the resistance they are used to. This would result in clumsiness and motor overshooting. High pitched sounds will be slightly painful to their ears as they are used to low, deep hums. Drinking pure water is safe but unsatisfying for them, as they are used to the sweet viscous Nectar of Albaxia.
Mauvian Traits
Your mauvian character has the following traits.
Ability Score Increase
Your Constitution score increases by 2 and your Wisdom score increases by 1.
Size
Mauvians stand between 3 and 5 feet tall. Your size is Medium or Small.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to life on Albaxia, you have superior vision in dark and dim conditions. You can see in dim light within 60 of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Thick Hide
As a reaction when you are hit with an attack you can see that deals nonmagical bludgeoning, piercing, or slashing damage, you can add your constitution modifier to your AC, possibly causing the attack to miss you. You gain this bonus to your AC against this kind of attacks until the start of your next turn.
You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Tremorsense
As a bonus action, you gain Tremorsense with a range of 30 feet for 1 minute.
You can use this bonus action a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Extended Wakefulness
Mauvians only need to sleep every 60 hours or so. Provided you sleep at the end of every third terrestrial day, you can benefit from a long rest even if you don’t sleep, as long as you take at least 8 hours of downtime performing only light activity like reading, talking, eating, or standing watch.
Languages
You can speak, read, and write Mauvish.
Variant Mauvian
If your campaign uses the 2024 ruleset, your Dungeon Master might allow this variant trait which replaces the Ability Score Increase trait.
Mauvian Resilience
You have resistance to poison damage. You also have advantage on saving throws you make to avoid or end the poisoned condition.

