Basic Rules
Level School Range / Area Components
1st Level Enchantment 30 ft V, S, M *
Duration Casting Time Attack / Save Damage
24 Hours 1 Action WIS Save None

This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast’s Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a wisdom saving throw or be charmed by you for the spell’s duration. If you or one of your companions harms the target, the spells ends.

* - (a morsel of food.)