Basic Rules
Level School Range / Area Components
2nd Level Evocation Touch V, S, M *
Duration Casting Time Attack / Save Damage
Until Dispelled 1 Action None None

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

* - (ruby dust worth 50 gp, which the spell consumes.)