2014 Version

Level School Range / Area Components
2nd Level Transmutation Touch V, S, M *
Duration Casting Time Attack / Save Damage
1 Minute Bonus Action None None

You touch one willing creature, and choose Acid, Cold, Fire, Lightning, or Poison. Until the spell ends, the target can take a Magic action to exhale a 15-foot Cone. Each creature in that area makes a Dexterity saving throw, taking 3d6 damage of the chosen type on a failed save or half as much damage on a successful one.

* - (a hot pepper)