2014 Version

Level School Range / Area Components
2nd Level Enchantment 60 ft V, S, M *
Duration Casting Time Attack / Save Damage
1 Minute 1 Action None None

Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.

* - (a straight piece of iron)