| Level | School | Range / Area | Components |
|---|---|---|---|
| 2nd Level | Enchantment | 60 ft | V, S, M * |
| Duration | Casting Time | Attack / Save | Damage |
| 1 Minute | 1 Action | None | None |
Choose a Humanoid that you can see within range. The target must succeed on a Wisdom saving throw or have the Paralyzed condition for the duration. At the end of each of its turns, the target repeats the save, ending the spell on itself on a success.
* - (a straight piece of iron)