| Level | School | Range / Area | Components |
|---|---|---|---|
| 1st Level | Conjuration | 60 ft | S, M * |
| Duration | Casting Time | Attack / Save | Damage |
| Instantaneous | 1 Action | None | None |
You create a shard of ice and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 Piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 Cold damage.
* - (a drop of water or a piece of ice)