Basic Rules
Level School Range / Area Components
2nd Level Transmutation Touch V, S
Duration Casting Time Attack / Save Damage
1 Hour 1 Bonus Action None None

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At higher levels. When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.