Level School Range / Area Components
1st Level Enchantment 60 ft V, S, M *
Duration Casting Time Attack / Save Damage
1 Round 1 Action WIS Save Charmed

One humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration.

While charmed in this way, the target’s eyes glow a sickly shade of purple. The charmed target must use its action before or after moving to make a melee attack against a creature other than itself that you mentally choose. If you choose no creature or if none are within its reach, the charmed target acts normally.

At higher levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

* - (a gold coin.)