| Level | School | Range / Area | Components |
|---|---|---|---|
| 2nd Level | Enchantment | 90 ft | V, S |
| Duration | Casting Time | Attack / Save | Damage |
| Instantaneous | 1 Action | WIS Save | Psychic |
One creature you choose must succeed a Wisdom saving throw or feel immense pain. The target takes 4d6 psychic damage on a failed save, or half as much on a successful one. On a failed save, the target also has disadvantage the next saving throw it makes before the end of its next turn.
At higher levels. When you cast this spell using a spell slot of 3rd level or higher, the damage dealt by this spell increases by 1d6 for every slot level above 2nd.