2014 Version

Level School Range / Area Components
Cantrip Necromancy 15 ft V, S
Duration Casting Time Attack / Save Damage
Instantaneous 1 Action None None

Choose a creature within range that has 0 Hit Points and isn’t dead. The creature becomes Stable.

Cantrip Upgrade. The range doubles when you reach levels 5 (30 feet), 11 (60 feet), and 17 (120 feet).