Level | School | Range / Area | Components |
---|---|---|---|
2nd Level | Transmutation | 150 ft / 20 ft | V, S, M * |
Duration | Casting Time | Attack / Save | Damage |
10 Minutes | 1 Action | None | None |
The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.
The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area at the time the spell is cast can make a Wisdom (Perception) check against your spell save DC to recognize the terrain as hazardous before entering it.
* - (seven sharp thorns or seven small twigs, each sharpened to a point.)