| Level | School | Range / Area | Components |
|---|---|---|---|
| 2nd Level | Transmutation | 150 ft | V, S, M * |
| Duration | Casting Time | Attack / Save | Damage |
| 10 Minutes | 1 Action | None | None |
The ground in a 20-foot-radius Sphere centered on a point within range sprouts hard spikes and thorns. The area becomes Difficult Terrain for the duration. When a creature moves into or within the area, it takes 2d4 Piercing damage for every 5 feet it travels.
The transformation of the ground is camouflaged to look natural. Any creature that can’t see the area when the spell is cast must take a Search action and succeed on a Wisdom (Perception or Survival) check against your spell save DC to recognize the terrain as hazardous before entering it.
* - (seven thorns)